Sword Coast Samba
Metropolis (population 42103)
One of the two great cities of the Sword Coast, Baldurs Gate sits on the north bank of the river Chionthar, twenty miles from where the river flows into the Trackless Sea. Situated halfway between Amn and Waterdeep, the city thrives on trade.
Trade knows no alignment, so tolerance is a virtue in Baldurs Gate, but not to the extent that visitors are allowed to conduct themselves in ways injurious to other persons or property. Guards in distinctive black helms with red stripes on either side police the city. They pay more attention to the upper half of the city, the part within the original walls, than to the newer, lower half by the river, enclosed by lower walls.
As is often the way in Faerun, the great number of guards in Baldurs Gate is a clue to the presence of a well-run theives’ guild. Guildmaster Ravenscar maintains amiable though sdistant relations with Baldurs Gate’s four grand dukes, including Eltan, the commander of the Flaming Fist mercenary company. The Flaming Fist serves as Baldurs Gate’s unofficial army, providing cheap rates in return for a subsidized base of operations.
Most major cities have a few major temples, but Baldurs Gate’s three major halls of worship are noteworthy. Gond‘s High House of Wonders houses an astonishing collection of one-of-a-kind inventions. Gnomes, inventors, and crafts-folk make the pilgrimage to Baldurs Gate for inspirations and devotion. Tymora’s Temple, the Lady’s Hall, is remarkable for its size and wealth. The temple to Umberlee, euphemistically known as the “Water Queen’s House,” is one of the few actual temples to this diety in all of Faerun